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Rita - Full Regalia By ndnode -- Report

Uploaded: 14 years ago

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Rita in her Full Regalia

special thanks to a friend of mine who created the stats useing the pathfinder system, hopefully you guy's will enjoy it too.

Rita: Troll Barbarian Level 5 ‘Queen of the Jungle’
CR 11 12,800xp (CR13 with Regalia)
CN Large Humanoid (Giant)
Init: +2, Senses: Darkvision 60ft, Low Light Vision, Scent; Perception +13
Ac: 18, touch 11, flat-footed 16 (+2 Dex, +7 Natural, -1 Size), 27 Fate of Prey (+3 Breastplate)
Hp: 181 (8d8+56, 6d12+42); regeneration 5 (acid or fire)
Saves: Fort +18, Ref +6, Will +7
Speed: 50ft
Melee: Bite +19 (2d6+7), 2 claws (1d8+7), The Queen’s Will (2d8+10+1d6 Merciful)
Space: 10ft; Reach: 10ft
Special Attacks: Rend (2 Claws 1d8+10), Grab, Swallow Whole
Str: 25 Dex: 14 Con: 27 Int: 8 Wis: 7 Cha: 11
Base Attack: +12/+2 CMB: +21 CMD: 23
Feats: Intimidating Prowess, Iron Will, Skill Focus (Perception), Improved Natural Attack (Bite), Power Attack, BullRush, Improved Grapple
Skills: Intimidate +18, Perception +13, Swim+17, Climb +17, Survival +8
Language: Giant
SQ: Grab, Swallow Whole, Full Stomach, Queen of the Jungle, SR 13, Acid Resistance 20
Environment: Jungle
Organization: Solitary, Friends (Rita + Viena & Moriie)
Treasure: Triple Standard + Regalia of the Jungle Queen

Additional Special Qualities:

Full Stomach (Ex): Once Rita has swallowed a number of creatures able to fill her stomach (Equivalent to four medium creatures) her body enters a stage of advanced metabolism in order to fully digest the prey and regenerate any wounds she may have taken in battle, however this state of being brings about a pleasant euphoria to Rita decreasing her combat prowess significantly.
Whilst Rita has a ‘Full Stomach’ her speed is reduced to 20ft, loses her Rend (Ex) trait and is counted as flat footed for any attacks upon her.
However Rita’s regeneration ability kicks into overdrive and becomes Regeneration 20, Rita also gains immunity to the Swallow Whole attack from any source and just feels so DAMN awesome that she gains immunity to any Mind Compulsion, Fear effect or Illusion effect.

Queen of the Jungle (Ex): Rita is the undisputed queen of her territory; no other creature no matter how large, fearsome or brainless dares challenge her rule for fear of becoming the queens’ next meal. As such any creature native to the Jungle will not willingly initiate violence against Rita the Jungle Queen under any circumstance, they can however defend themselves against being hunted by Rita (Rita wouldn’t enjoy the hunting otherwise), any creature of the jungle that shares Fiendish/Demonic or celestial blood is exempt from this rule and often targeted by Rita for the hunt the moment she is aware of them.

Equipment:

Regalia of the Jungle Queen: The Inheritance of the prior Jungle Queen Rita’s mother whom disappeared one day from the Jungle never to return. The regalia are viewed in awe by her and are the sole memory of her mother so now Rita wears the enchanted equipment in its entirety only when forced to hunt extremely challenging prey or interlopers into her Jungle that proved too much for her otherwise.

Crown of Hunger: Adorned with the fangs of giant beasts and the mandibles of venomous beasts this leaf like headgear seats upon Rita’s brow like a beautiful if unnerving crown that some of her friends say twitches with deadly anticipation when Rita is hunting…or just hungry which is to say all the time. This crown grants…or curses Rita with the following abilities, when she delivers a Bite attack to an opponent smaller then her her bite attacks damage increased by one category per size difference (eg – Medium foe 2d8, small foe 3d6 etc), Rita gains a +4 profane bonus against any spell, or ability that would silence her hunger in any way (Even against allies), Rita also becomes immune to any Natural Poison or Disease both of which seem only to add Zest and Tang to her meals.

The Queens Will: Carved from the femur of a great green wyrm this weapon is Rita’s weapon of choice and the only part of the regalia she carries around with any frequency it looks like a bone club petrified and coated in a green sickly colour. It is a Large +3 Great Club with the Merciful weapon enhancement, it also has the unusual ability to subdue her enemies and anyone struck by the weapon must make a DC 16 Will save or be charmed as per the Charm Person Spell for 2d4 rounds.

Fate of the Prey: Made from the bones of only the most worthy of prey this exquisite suit protects Rita from fearsome blows and magical spells alike…yet more surprisingly accentuates her curves and looks even more so when she adorns it upon her frame. To her subjects it makes her look more fearsome, to interlopers it makes them pause before assaulting her…either way it buys her the time she needs to close in with her prey and deal with them as she sees fit. This set of Armour counts as +3 Breastplate that imposes no penalty on her movement and gives her a spell resistance of 13.

Shiny: Rita’s mother gave her this nice ruby and gold clasp ring just before she left on her journey saying in a gentle voice that it would protect her from her greatest enemies, little did Rita understand how true those words were. This ring is a Ring of Major Acid Resistance granting Rita a Dr of 20 against Acid.

Heart of the Jungle: This brilliant uncut emerald is the size of a troll’s fist and it pulses with a steady heart like beat giving off the faintest of glows in the shadows and burning brightly when exposed to naked sunlight. Worn around Rita’s neck like a periapt this jewel grants Rita the ability to pass throughout her domain unhampered by plants and undergrowth that bow out of her way in deference to her superiority. As such it grants her the following Druid Traits: Woodland Stride (Ex): Rita may move through any sort of undergrowth (such as natural thorns, briars, overgrown areas, and similar terrain) at her normal speed and without taking damage or suffering any other impairment. Thorns, briars, and overgrown areas that have been magically manipulated to impede motion, however, still affect her. Trackless Step (Ex): Rita leaves no trail in natural surroundings and cannot be tracked. She may choose to leave a trail if so desired.

Braid of Friendship: When Rita first met the Daemon Spider Viena within her domain (After their titanic battle) she allowed her hair to be braided by the young monster as an apology for the fight. The braid unknown to the Troll Queen is enchanted to allow communication between one another in times of danger and if the need is especially dire, to warp space and time so that they may come to each others aid. As such the braid functions as a Permanent Status Spell keyed to Viena and once per month allowing Rita to Teleport to Viena’s side.

Comment on Rita - Full Regalia

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Comments
KamiKaze1337

Posted by KamiKaze1337 14 years ago Report

this would be cool, if I had any idea what u were trying to say. but the pic's awesome.

ndnode

Posted by ndnode 14 years ago Report

It's Dungeon and dragon stats using the pathfinder system, a friend of mine made the stats for me and I decided to make it part of the character cannon and draw a pic =3

KamiKaze1337

Posted by KamiKaze1337 14 years ago Report

*shrugs* It's all Greek to me. but still a cool pic. The only thing that bothers is the fact that all that armor looks like it'd hurt when she eats someone.

ndnode

Posted by ndnode 14 years ago Report

yes i did think of that, basically the armor dose accommodate for a stretched belly (it slips on top the stomach) , Ile have to draw another pic to show what I mean.

KamiKaze1337

Posted by KamiKaze1337 14 years ago Report

perhaps. *shurgs*

shazbut0020

Posted by shazbut0020 14 years ago Report

Ah... Pathfinder: what 4th Edition was supposed to be. lol

taito

Posted by taito 14 years ago Report

Cool outfit.

fatass

Posted by fatass 14 years ago Report

I love everything you do with character, or just about anything you've done! great job

CGR-7

Posted by CGR-7 14 years ago Report

That's awesome Node. Rita looks great.
Ya know who she reminds me of? Naga from Slayers, just toned down a little and more primitive.

HitomiBoy

Posted by HitomiBoy 14 years ago Report

I might make this into an encounter when I DM. Before I send them to the tomb of horrors.

Neznamy

Posted by Neznamy 14 years ago Report

Now this is cool I don't know of much that could take her down except a preditor man.

pendingdeletew9026b26

Posted by pendingdeletew9026b26 14 years ago Report

..Pathfinder stats... lol

Turbotowns

Posted by Turbotowns 13 years ago Report

Her vs. Me, RPG Battle time! THIS IS SPARTA! (i shout that when running into a near-impossible battle, that i usually win, but it's always close and it ends with the winner passing out, while the other one is dead. XD