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She looks happy By momonari -- Report

Uploaded: 12 years ago

Views: 4,645

File size: 124.25 KiB

MIME Type: image/jpeg

Resolution: 544x416

Comments: 12

Favorites: 14

So, please feedback !!! I drew these for a game but the creator wouldn't take them !!! He said they sucked !! I want to know why these pictures suck so bad a creator wouldn't use them in his game, that way I can work on my errors and draw better from now on =)
So gimme feedback on them anything you see that could be better PLEASE do tell, don't worry about my feelings, I WANT the critics

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SkyLark

Posted by SkyLark 12 years ago Report

I'm probably not the best person to give you a serious critique, since my own work is faaaaar from perfect, but I'll give you my best shot.

Software/Hardware: First things first, what software are you using your inking and colouring? Whatever it is, I get the feeling it's not set up correctly or just flat out not well suited for this kind of thing. Your black lines are dogged by pixelisation, and the .jpeg format you used wasn't of a high enough quality to prevent rendering errors and noise in the image. Also, are you using a mouse/touchpad, or a tablet?

Lineart: I'm guessing this was originally a pencil drawing (judging from your past work and contrast between the hand drawn character & the BG). At first I thought your black lines were uniform thickness, but looking closer at this particular picture I can see the thickness varies quite a bit - and not in a good way. Graphically, the thickest lines should appear on the outside of an object, with thinner lines on the interior. THey can also be used to define depth, with thick lines up close and thin lines at distance. Here, the opposite is usually true on both counts.

Anatomy: Never hurts to mention it. I think proportionatly you're doing pretty well - overall it's fine from what I can tell, but here at least I think the right shoulder was lowered too much, making you crush the upper arm. Also the hand. Yeah, I hate hands as well.

Perspective: You've used 1-point perspective in this picture and clung to it with both hands. It's okay to do that of course, and I've seen you use perpective well in some of your other pictures, so I'm not sure why it went wrong here. Perhaps the vanishing point was too close, or perhaps your upper line was too near the horizon line (it is quite shallow). It might help to think of perspective as a guide, rather than an iorn-clad rule - since nature doesn't work in straight lines.

Colouring: I think this is probably where the picture is weakest (particuarly with the BG). You've added your base colours and then attempted to add shadow & highlights - but it doesn't look like you've taken any real care with it, like you just wanted to create a vague impression of light and dark without any real attention to detail. Your light source is confused, the shadows misplaced and I can't see any signs of light being reflected off any surfaces. It might be tedious using smaller brushes and working in those finer details, but you really can't leave these things out if you want your work to carry significant weight. Try looking at some speed painting on YouTube and compare the difference.
Also, remember you can use colour and tone to define shape - you don't always need a line!

And... yeah, I think I'll stop there. Let me know if this is in anyway useful.

momonari

Posted by momonari 12 years ago Report

Thanks for the feedback !!! I never really knew how the thinner thicker lines thing was supposed to work !! now I do !! I'll always keep it in mind from now on !!!

And the color tips are the best !! I really wasn't sure where it went wrong as I'm completely new to coloring and I think you're right, I should put more care in shadowing and highlighting with a definite light source (I was really going random there...) and I never thought of using reflection !!! =O

And I'll try that "color to define shape" hint !! =)

also .... HANDS !!!!!! D= !!! D= D= D= =O =OO =O !!!!! someday I'll get them right ... someday ... I'll have to practice a lot

Oh !! and I'm using a mouse to draw 0_0 (sure wish I had a tablet) ... and the software is GIMP... It looks like GIMP is not great for saving in .jpeg

About perspective I'm not really sure how it got screwed up... I suspect I did something wrong while drawing the trees and building

Anyway Thanks for the great feedback !!! I'll keep all of it in mind for all my future art and practice !!! =)

SkyLark

Posted by SkyLark 12 years ago Report

In all honesty though I'm amazed a game creator would turn away free artwork (at least I assume these were offered freely). Even if it wasn't particuarly what he was looking for, at the very LEAST could have used them as place holders until something more suitable came along. If he wants Karbo-quality artwork for his games, then all I can say is that he'd better be prepaired to pay out of pocket for it - assuming he can find a willing artist.

Ah well, the mind boggles. I guess I should get back to practicing myself..

momonari

Posted by momonari 12 years ago Report

You're right ! Karbo quality artwork takes time and a skilled artist! (who usually is too busy with commisions of people that will pay them money) I doubt he'd do it free !

And yes, I was doing it all for free, out of the kindness of my heart, and wanting the practice and maybe seeing the game completed would've been nice too =P

NotherPacman

Posted by NotherPacman 12 years ago Report

In summary, they're unpolished. They look nice in their own way, but they don't look very professional. Consider watching out for amateurish looking work if you want a game creator to accept your work next time. ^^

momonari

Posted by momonari 12 years ago Report

HAHAHA, nice tip, but I don't wanna be a big fish in a small puddle I'd rather keep practicing until I get good enough to get into those more demanding projects =P

vorefan8

Posted by vorefan8 12 years ago Report

I think the creator is crazy this is wicked

momonari

Posted by momonari 12 years ago Report

Hahaha, thanks ! and I think he's too demanding too; but I decided I'm gonna take this spite and use it to improve !!

SomeGuy1294

Posted by SomeGuy1294 11 years ago Report

...Okay. I think I can help, as I've done a bit of land-scape drawing.

Something looks a little funny about her wrist. I recommend doing an anatomy study or two.

In addition, the road looks a little flat, and the border between the road and the grass is too uniform. Think about how the grass is higher than the road. There should be an overlap. Instead of a solid, black line, draw a kind of jagged textured line that suggests grass standing over the road.

Overall, it is texture that your background lack. You did throw a couple springs of grass here and there to break up the solid mass of green, but there should be more. Instead of drawing a solid mass of green with a couple springs of grass, draw the entire mass of grass as, well... grass. You don't have to draw every individual blade, but should at least have an underlying texture in foreground. Additionally, the building is the background is utterly without texture or detail. If you want a building made of stone, draw the stones, or the bricks, or whatever.

Just a few suggestions...

momonari

Posted by momonari 11 years ago Report

Thanks for the advice, I admit I tend to focus too much on the pred and prey and neglect the background a lot specially, back then, I was just learning to shadow things and couldn't even hadle highlights yet.
I drew this 2 years ago, and just posted it 1 year later when I got kicked out of the proyect... I didn't even have a tablet... all the pictures in this "game failed" carpet were done with a mouse 0_0 ...
I think I've made a lot of progress since then so if it's advice I'd appreciate it if it was on my newest pictures, as I have already worked in correcting many of the problems I had back then.
In this case I can still take this particular "work more on the backgound" tip as I still neglect backgrounds a little in comparison to the characters. Thanks for commenting !!! =)

SomeGuy1294

Posted by SomeGuy1294 11 years ago Report

At least you DRAW a background. Most of my art is character sketches on a plain white page.

I will agree that you have indeed made a lot of progress, from the look of that sweet giantess pic you drew! :)