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Nanite Digestion By Phorcyz19 -- Report

Uploaded: 6 years ago

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Meyanda, the first villain of Pathfinder's Iron Gods campaign, with some hapless PC in her tummy. Just for fun, I modified her stats to give her a swallow whole attack:

Meyanda CR 5
XP 1,600
Female cleric of Hellion 5/Ranger 1
CN Medium humanoid (android)
Init +6; Senses darkvision 60 ft., low-light vision; Perception +14


AC 19, touch 14, flat-footed 17 (+5 armor, +2 deflection, +2 Dex)
hp 49 (6 HD; 5d8+1d10+17)
Fort +8, Ref +5, Will +7
Defensive Abilities constructed; Immune disease, emotion-
based effects, exhaustion, fatigue, fear, sleep


Speed 30 ft.
Melee mwk spiked gauntlet +6 (1d4+1 plus grab)
Ranged +1 inferno pistol +7 touch (1d6+1 fire)
Special Attacks channel negative energy 3/day (DC 12, 3d6),
favored enemy (humans +2), nanite surge, swallow whole (2d6+2 acid damage, AC 12, hp 4)
Domain Spell-Like Abilities (CL 5th; concentration +8)
6/day—vision of madness
Cleric Spells Prepared (CL 5th; concentration +8)
3rd—dispel magic, magic vestment, searing light
2nd—bull’s strength, cure moderate wounds, sound burst
(DC 15), touch of idiocy
1st—cure light wounds (2), divine favor, lesser confusion
(DC 14), shield of faith
0 (at will)—create water, light, purify food and drink, stabilize
Domains Entropy, Madness


Str 12, Dex 15, Con 14, Int 12, Wis 16, Cha 10
Base Atk +4; CMB +5 (+9 grapple); CMD 19
Feats Craft Magic Arms and Armor, Deadly Aim, Exotic Weapon
Proficiency (firearms), Technologist
Skills Knowledge (engineering) +6, Knowledge (religion) +7,
Linguistics +6, Perception +13, Sense Motive –1, Spellcraft +6,
Survival +11
Languages Androffan, Common, Orc, Undercommon
SQ emotionless, track +1, wild empathy +1
Combat Gear black nanite hypogun (5 charges); Other Gear
chain shirt, mwk spiked gauntlet, +1 inferno pistol, nanite canisters (2), white access card, bedroll, cold-weather outfit, flint and steel, mwk backpack, rations (5 days), traveler’s outfit, waterskin, winter blanket, 11 silverdisks, 62 gp


Constructed (Ex) For the purposes of effects targeting
creatures by type (such as a ranger’s favored enemy and bane weapons), Meyanda counts as a humanoid and a construct. She gains a +4 racial bonus on all saving throws against mind-affecting effects, paralysis, poison, and stun effects; she is not subject to fatigue or exhaustion, and is immune to disease, emotion-based effects, fear, and sleep effects. She can never gain morale bonuses.
Emotionless (Ex) Meyanda has problems processing emotions properly and suffers a –4 penalty on Sense Motive checks.
Nanite Surge (Ex) Meyanda’s body is infused with nanites. Once per day as an immediate action, she can cause her nanites to surge, granting a +8 bonus on any one d20 roll; this ability must be activated before the roll is made. When Meyanda uses this power, her circuitry-tattoos glow with light equivalent to that of a torch for 1 round.
Swallow Whole (Ex) Meyanda can swallow creatures of up to medium size. Her stomach can hold one medium creature, two small creatures, eight tiny creatures, or 16 diminutive or fine creatures.

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Comments
acetheonly

Posted by acetheonly 6 years ago Report

two of the best things in this world
ttrpgs and vore

Phorcyz19

Posted by Phorcyz19 6 years ago Report

Can't disagree with ya there!

Bright

Posted by Bright 6 years ago Report

Humanoids with swallow whole as a skill makes roleplaying more interesting.

Phorcyz19

Posted by Phorcyz19 6 years ago Report

Oh yeah. There are actually a few perfectly RAW legal ways to give your character swallow whole as is, and I've built a full vore-based party based on those. I've been meaning to do some actual designs for them for a while now.

Bright

Posted by Bright 6 years ago Report

I know there is a gingerwitch class. I also think certain races get it as well.

Phorcyz19

Posted by Phorcyz19 6 years ago Report

IDK about races, but there is a barbarian rage power (Greater Tyrant Totem) that gives it, meaning Skalds and Barbarians can get it, plus Bloodragers if they take Extra Rage Power, and so can any non lawful character who spends four feats to get the Totemic Initiate line of feats. In addition, a high level summoner can get it by giving it to their eidolon, or earlier if they're a synthesist.

voreingsparten

Posted by voreingsparten 5 years ago Report

As a DM And vore enthusiast, i find this VERY interesting.
might have to add this to a few campaigns