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Tags: Cute Interactive Story Non-Vore TRPG
This was meant to come out on the 19th, but the Pearl & Diamond remakes came out and I honestly got distracted when it came to drawing the picture for it. I've realized that people seem to hate the pages without pictures on them, so I'll put more effort into actually adding one per page, so as to actually get more than the three, more hardcore fans of the TRPG interactive, responding in the comments. This page was also proof-read, so there should be less dumb shit in the language area.
I forgot to mention it, but when going on certain tasks, general supplies for the trip will be given in order to speed up the process of starting up a given job. This basically bypasses the need to go shopping for food, as you'll either be handed money to purchase meals, or be handed long lasting food items to last for the duration of a given trip. Requests can even be made for additional supplies in the event one or more party members have an excessive appetite.
As for the choice; Basically, you can have Lyra travel with Yumi to make the trip significantly easier as she'll carry her through encounters, regardless of their difficulty. However traveling with her will significantly lower the chance of finding the other supplies, even if you go looking for them. Choosing to split up will make finding the supplies a good deal easier, but Lyra won't have the big kitty to carry her through any encounters. Finding the supplies and bringing them to the ruins will make the researchers incredibly happy, as for the exacts on what would happen, you'll have to bring the supplies to find out.
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(Not updated yet)
https://docs.google.com/document/d/1Brr4A6_TZOmCw7i_tPej_tCtVbj-NJF0k12u7HZks_Q/edit?usp=sharing
"A simple courier run"
A group of researchers have set themselves up in some ruins of which the full trip there and back would take nearly two days from the town you are in on foot. They seem to be in constant need for supplies, but it seems like none of the locals are too excited to take up this mantle. However, apparently they have something to do with the earring you found clipped to that Ravenous wolf's ear, so it might be worth checking it out. You should meet up with the mechanic who lives in the town to see what this is about.
"The sword's Trial I"
There's a nearby ruin called a dungeon where you can undertake something called a Trial in order to upgrade the Old One's sword in a meaningful way, it's likely to be fairly difficult and seeing as you have no idea what will happen, it is also going to be fairly hard to prepare for this as well. Strangely, you feel as though you won't be able to bring anyone along for this one.
"Thy dear Lunatics"
It seems as though there is a problem with the nearby Fairy village that is bad enough to send a small group to look for help. The problem is getting there seeing as the forest is enchanted to purposefully get people lost through illusions and trickery and is filled with dangers such as feral fairies. Perhaps if I walk around town enough, I'll bump into the member of the group looking for a particular person to help out. You feel as though you don't want to run into them at night, however.
"Bandit curiosity"
About a month ago, some bandits appeared in the local area and have been kidnapping anyone that hasn't drawn blood from one of their group. But for some reason they haven't killed, tarnished or sold off as merchandise but instead have simply been holding them hostage in order to trade with the town. It's doubtful that the town would stop negotiations, so there isn't really a time limit. You feel as though killing any bandits, or carrying around a "Hunt x amount of Bandits" bounty from the local Adventurer guild would be a terrible idea.
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Posted by AnominableBreadman 3 years ago Report
Normally I would stick to my guns and say it is still to risky to go after the supplies, but if it will benefit us with more than just coin as well as the chance we can get them before running into anything, I guess we could give getting those lost supplies a try.
Posted by jjlava 3 years ago Report
Okay, we look for the supplies but not too hard. A token effort to see if we can spot any signs of them along the edges of the path straying no further in then eyesight ftom the path so we don't get lost. Better to get half the reward and live then get munched on and not get anything.
Posted by Jamesbrid 3 years ago Report
Split up so you can cover more ground, hopefully if you encounter an enemy you will encounter something you can convince to be your ally.
Posted by AwokenedWispKP 3 years ago Report
It seems like the current group thought is that it'd be safer to travel with the kitty while searching for the prize, but I do like the mentality of attempting to befriend whatever you might run into. I think I'll have to include some.. additional encounters to the potential pool of what could be bumped into.