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It's here! Thank you for waiting!
Windows:
https://drive.google.com/file/d/1O3QzHnOlrQPMjo_Gg0GenhH9nDTUpd_l/view?usp=sharing
Mac:
https://drive.google.com/file/d/1Kbd5ve7W63ZG9Jj82Z4LWr6r_doOxjYd/view?usp=sharing
This project took me much longer than I want to admit, but it's finally finished. I'll say upfront that it's not 100% what I envisioned as a sequel, but I still think it's a notable improvement over the first game. If nothing else, it can be completed in a little over an hour so it shouldn't overstay its welcome.
Also, I'm sure I missed some bugs during playtesting so feel free to PM me here or on Discord with any bugs or issues you encounter.
Anyways, please enjoy!
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Posted by LordOfGee 3 years ago Report
YES YES YES YES YES
Posted by LordOfGee 3 years ago Report
Okay, just finished the game! Overall, I think the combat and travel is big step up from the random encounters from the last one! It was a fun and enjoyable 2 hours. I do have some complaints though; this first one is mostly a simple gripe but giving every character a skill unique to them is cool, but making every boss and side boss immune to them kinda defeats the purpose of having them. Chances are you're gonna use an aoe damage skill to clear out common enemies and not a stun or poision.
My other complaint is that this one feels a lot more bare bones than the first. There are like, three npcs to talk to, dialogue doesnt change with weight stages and each girl only have two stages of empty and full. There's also the final boss, overall a good fight, but it would have been nice to include a bad end scene if you were to lose.
All in all I think you nailed the gameplay in this one, i didn't feel like i was suffering when exploring the dungeons this time so thats a big win! If you ever update the game or make another, try adding more to the game's world itself, maybe some lore stuff here and there, at least some more npcs to talk to haha.
FINAL RATING: I FUCKING LOVE ENKIDU TUMMY/10
Posted by BalvoArt 3 years ago Report
Thank you very much for the review! I'm glad it was even remotely enjoyable!
It's probably easy to tell that I ran out of steam with some aspects of the game, especially with the NPCs' complexity compared to the first one.
Still, I'm happy you decided to see it through to the end! Thank you again!
Posted by Azirovka 3 years ago Report
A fun game.
Posted by BalvoArt 3 years ago Report
Thank you for trying it out! I really appreciate it!
Posted by SpaceCat99 3 years ago Report
is there a non rar version?
Posted by BalvoArt 3 years ago Report
Not at the moment, unfortunately. You'll need a rar unzipper to access it.
Posted by ZveiArgon 3 years ago Report
Where i can download the 1st Daemon Glutton?
Posted by BalvoArt 3 years ago Report
I believe there should be a link on my blog here for it!
Posted by NotMax 3 years ago Report
Been looking forward to this, here's my unorganized impressions:
Combat feels less like filler in this one, especially with a party of 4, though its not very balanced. You have a lot of attacks to work with but it just ends up feeling like mashing the basic attacks gets things over with the fastest. Random encounters being replaced with overworld enemies is a welcome change. The two new girls are cute and they definitely make enkidu's moveset feel less bloated. I still haven't noticed the elemental attacks meaning much, or at least I haven't found an intuitive way to find enemy weaknesses. I'd have given the level 8 skills way earlier since only then do the characters actually feel unique.
The "collect 4 macguffins" story does feel a bit dry but for the purposes of a game like this its not too big of a deal. Though I will say at least the minibosses and bosses could've been original characters to give a bit more life to the world. I've only done one playthrough, but if theres unique dialogue for doing the bosses in all possible orders that's impressive.
The ending is a bit abrupt but wholesome nonetheless, though I'm not sure if your choice of favorite girl influences much.
A few nitpicks: in indoors areas, I'd prefer it if the next area trigger was on the actual tile of the "doorway" and not in the empty space just outside since I like moving with the mouse in rpgmaker games and its unnatural to click outside a map to progress areas. It'd also be nice to be able to save the game from the menu rather than at predetermined points.
I can definitely tell you went through a bit of burnout with this one. I appreciate you trying new things but I overall preferred seeing just enkidu and gil interact with each other and with the npcs over the course of the first game. That's not to say this one is bad, the art of the characters is very pleasant but you might have set yourself too big of a scope to fulfil.
Hopefully this was a learning experience for you, I definitely had fun with it and I'm looking forward to your future projects.
Posted by BalvoArt 3 years ago Report
Thank you very much for your thoughts and playing through the game! I really appreciate it!
I think you're spot on with a lot of the critiques involving the scope and abrupt ending. I definitely was feeling burnt out by that point and it shows.
Still, I really do appreciate you taking the time to play it and leave your thoughts here! That makes it all worth it!
Posted by NotMax 3 years ago Report
You're welcome. Once again, looking forward to whatever you have next.
Posted by 8th Demon 3 years ago Report
I like the premise of this one but after playing the first one I was disappointed that each girl only gets one meal. There were so many minibosses and bosses and only three are consumed.
I was especially disappointed that after asking me to pick a favorite girl, she didn't get to consume the final boss.
As to gameplay, I can respect the use of non-respawning overworld enemies but it's very hard to determine if the enemies even have elemental weaknesses. Also if my team is the maximum level that the game allows then they should be able to do more than 25 damage to the final boss.
On that note, making Gil both the highest damage dealer and the only healer is a bad design choice. I spent twice as long on the Gaia fight as necessary because Gil had to spend most of the time healing. The rest of my team was doing less than 50 damage a round total, and then the boss just healed 500 damage.
Posted by BalvoArt 3 years ago Report
Thank you for your thoughts and playing through the game! I really do appreciate it!
I totally understand your criticisms with everything you listed. I struggled pretty hard in overall conceptualization for awhile and it definitely shows. I was going to have more vore scenes with the girls, but that would've extended the development time to be much longer than I was comfortable with, and it already felt like I was biting off more than I could chew with three party members instead of one.
Still, I really, really appreciate you even checking it out and sticking with it to the end. If I end up doing another project like this, I'll try and improve in these areas!
Thank you again!
Posted by KamiKaze1337 3 years ago Report
I just finished the first one! Really like that it wasn't just vore stuff, and I look forward to trying this one as well.
Posted by BalvoArt 3 years ago Report
Thank you very much for playing the first one, and I'm glad you enjoyed it!
Hopefully you get some enjoyment from this one too!
Posted by KamiKaze1337 3 years ago Report
Well, Finally played this one, and it's really good. It's not overly grindy, and doesn't road block you too hard to get to the good stuff. But there's not as much kink stuff in this one as there was in the first one. I personally was a big fan of Sonia, and was a little bummed out that she's just gone, and there's not any kinky NPCs around. The two new chars are good though! I like them, and I hope to see more of them.
Posted by ggg74 3 years ago Report
Would like a video play through cause I don’t currently have access to a pc