Heya!
As I've shared, all my art time since October has been going into a short Zelda-like vore/monsterfucker game. The initial goal was to release shortly after New Years, but I needed that time to polish the game itself, and was left without any kink content.
That being the case, I've adjusted the plan to release
by Friday, January 20th (because my life will be Fire Emblem after that). The release will be something of a "vertical slice". A single dungeon that's 10-15 minutes long, with the bones of a story, plus a visual novel bad-end and kink animations for the boss.
Not sure where things will go from there--I may leave this as the final version or continue developing it with more levels and content. I'll wait to see the...
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