Uploaded: 7 days ago
Views: 3,830
File size: 123.45 KiB
MIME Type: image/png
Resolution: 388x459
Comments: 13
Favorites: 87
In the newest 1.5.12 version, we have 1 more predator who won the YCH auction.
Also the main story gets its ending, so it's finally a complete project now! Yay!
https://hughoftheskies.itch.io/worldeater
Please login to post a comment.
Posted by oboro714 7 days ago Report
Yeahhhhhh! Amazing work as always! It's great to see the game finished!
Posted by aranuuwasa 7 days ago Report
Thanks for fixing the bug!
Now get some rest!
Posted by unit72 7 days ago Report
hi! in 1.5.11 the cheaper upgrades upgrade seemed to increase upgrade prices, is it now working properly?
Posted by unit72 7 days ago Report
Arrows for summon level have inverted behavior when held
Posted by WaterInRain 7 days ago Report
Ooh fun - are there any new internal content?
Posted by xanderium 7 days ago Report
"You can change the level of the summons now, so you will be able to afford your units."
About this part, I see the button that says +lvl summon in the summon window, but clicking it does nothing. How does this work? (Sick work btw)
Posted by Akechifox89 7 days ago Report
do you take suggestion?
Posted by Angryreimu 7 days ago Report
BIG
Posted by whargarbll 6 days ago Report
A post-game thing where you spend quality time with individual predators including a nom sequence would be amazing.
Posted by Akechifox89 6 days ago Report
love the game sad to see it end Will the game conutine someday like world eater 2 pred vs pred
Posted by unit72 5 days ago Report
Bugs in 1.5.12, in addition to comments above (all minor): when a builder (maybe i'm wrong and it's someone else) is eaten, the placeholder meat is displayed instead; zombie enemies sometimes don't play their animation when eaten and their paused sprite lingers for some time, observed with this new giant girl and the blue fast squishy assassin; empress's hunger timer continues to tick during unit placement; when placing a lot of slimegirls sometimes you can't spawn them, her button does not activate the mode.
Btw, the music on stage 2, i know exactly where it comes from, played that game for a while.
Almost forgot to say that your game is the best vore game i ever played
Posted by unit72 3 days ago Report
I hope i'm not overwhelming you with bug reports, but there are some more. I'm now armed with a decompiler! Spinning swordsman has ho english description. Some dialogues are repeating or in the wrong places from copypasting, namely scripts 1-9-1, 4-7-0 cases 2-3, 5-8-1 case 1-2, 70-2-1/-3-0/-3-1, 10-/20-1-0 and probably something i overlooked. Long dialogues overflow the screen and their end is not visible. Also, if i analyzed the code correctly, digestion scripts are called once per second, but buffs they apply are tiny even for 5 minutes of gameplay, because of 4000-40000 denominators these formulas use. Honestly this lack of noticeable effect of feeding allies is why i used the decompiler.
Posted by bluesaber 6 hours ago Report
Good to see update again! And the aoe damage of archbishop is so crazy that even Lv.1 difficulty could ease my Lv.20+ army quickly ! It takes a bit of long time to beat her with a lot of bulk melee units.