Uploaded: 5 years ago
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Version 2.
*Little fix AI
*Small fixes
-Still only male character
(maybe i'm add famale character...)
Game here:
https://drive.google.com/file/d/1v41IkSc7-4WaGCQyTxiOgr5fM2tN0NW5/view?usp=sharing
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Posted by dagar 5 years ago Report
I like this version, as you can let the AI grow big enough to grab you at your full size. I'm very curious if it'll always be micro/macro.
As it stands, it reminds me heavily of that horse vore game, just single player and human obviously. Able to grow off of each prey.
Fun to play, just hoping for more to the prey side. ^_^
Posted by Jiman 5 years ago Report
Thanks.
Do you mean about "same size"? I don't know yet :)
And~ Sounds like you have idea! :)
I'm opened for discussion.
Posted by dagar 5 years ago Report
I'm not sure your system or style would support same size, but it was fun.
As for ideas, it was just thinking back to the relatively popular horse vore game in the forumns. There was a game where you played as horses, and could shrink opponents with magic. Once shrunk enough, you could eat them. This was a player versus player game though, and required a server. It also never seemed to last long. ^^; The game would be around for a short time then back off the air.
Posted by luigi9876543210 5 years ago Report
Horse game? What game is that? I'd love to play it! I may or may not be addicted to the idea of horses being preds >.> Don't judge XP
Posted by soline 5 years ago Report
This is quite honestly fantastic. I love your older artwork and seeing something like this from you is just delightful!
In and of itself it's great. But I <i>do</i> hope you continue to work on it, I'd love to see what it could become!
As far as 'bugs' if you're looking for a report (Though this is only the Version 1.01 from your comment on the last one) when the player is captured by a bigger AI, the AI will continue to grab at the ground permanently (I assume because it thinks Player is still in front of them.) I know nothing about coding, but somehow letting the AI go off hunting again after capturing the player would be nice, or maybe just an auto-reset once they're consumed (or delayed to when bones are ejected)
I don't know if you're looking for 'suggestions' either, but just in case you are; I'd love to see more animations! Maybe extending the capture motion to have the man reach around and insert them, or just 'other ways' to capture. Randomly alternating hands would make it feel more dynamic, or a 'sit down' capture animation? As far as super-big-updates I definitely support Dagar's idea for same-size! Maybe partial insertions of the arm/head/upper body or something of guys too big to take all the way? (Or with far more work, have 'capacity' of each AI and player set randomly each time. In each game the Player and each AI could be anything from completely unable to vore anything, all the way up to 'super-predators' able to fully insert guys larger than themself! Makes it much more unique wondering if anyone around could grab you at any time!)
Posted by thatshortguy 5 years ago Report
I love this immensely. I got tired of grabbing all the tiny ones, so I sat around watching the other ones grow until it grabbed me.
Dunno if you're planning this, but I think it would be fun. A speed boost and other things like that, but you shrink a little every time you use it.
Posted by luigi9876543210 5 years ago Report
This game was super fun, and really... "Exciting" if you will. I would love to see more, maybe a version where there are teams, one who captures, and one who "eats" .3. It'd be hot cuz then maybe the one who captures may get small enough to "accidentally slip away" you know?
Posted by chocobun 5 years ago Report
i love exploring their insides. like an internal map
Posted by kirasou 5 years ago Report
I enjoyed it, you did a good job :)