Uploaded: 11 years ago
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I decided to start over using strictly Polygons in 3ds Max (instead of NURBs in Maya). Since for curtain reasons I did not like how the model was coming along. And so, this is the fruits (so far) of my labors.
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Posted by Darkyamato80 11 years ago Report
nice work so far.
Posted by F1reDem0n 11 years ago Report
Thanks! Really appreciate the helpful words. :)
Posted by F1reDem0n 10 years ago Report
Its going well....OH! You mean the model. Got it...durr. XD
I have had to rework the arms (since they turned out like scat and did not really look like arms). Even so I just finished re-modeling them, and they look A LOT better now. I plan to post a new update image WITH HANDS (Yay hands!) sometime either this weekend or mid next week.
I really should finish my final project though....Meh.