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"Voilà so predictable. Even when you reverse time you always make the same decisions. I could do this all day. "
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Uh oh. Looks like Tracer's new attempt at outflanking her didn't go as planned^^' Amélie showing once again why she is called Widowmaker XD Although, seems that she doesn't intend to keep these two separated for long!
I'm sorry about not posting anything in a while^^' I'm still getting used to try post something here as well and I've recently been working on snake vore comic so that's been taking my time. But I figured I should post something, even if its not new render. Anyway, I hope you enjoy :)
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Widowmaker - Overwatch
Daz Studio Iray - Postwork in Photoshop
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Posted by GojiVorax 1 year ago Report
"Action de la partie"
Jokes aside, seems like that cheeky speed demon is going to add up nicely to the french sniper.
BTW, looking forward to see the snake vore comic
Posted by ThyrianLab 1 year ago Report
Haha, she is indeed :D
I hope it turns out enjoyable, although its not a long one, its been a bit of a challenge.
Posted by GojiVorax 1 year ago Report
It's not about the length, it's about quality. Btw, how long does it usually take you to complete one frame ?
Posted by ThyrianLab 1 year ago Report
Largely depends on the frame and motivation :D
Some frames can be done very quick, while others take longer. Right now doing frames of her getting swallowed, and those take a while. Because the snake model is pretty annoying to pose. And because its Daz so I can't exactly freely sculpt it the way I want to, which means resorting to a lot of fiddling around.
And I still do non-vore art too so not all of my 3D time even goes into it.
Posted by Rhaegaldragon 1 year ago Report
Hot picture~
Posted by ThyrianLab 1 year ago Report
Thanks! <3 Glad you like it!
Posted by HunterFélix 1 year ago Report
Beautiful picture. Widowmaker's beauty is magnificent.
Is it hard to make vore on daz?
Posted by ThyrianLab 1 year ago Report
Thank you so much! <3 She is quite the femme indeed^^
Wouldn't say "hard" but it certainly has its limitations and can be time consuming sometimes. Looking to branch out into Blender at some point which should lift those limitations, but it has a steep learning curve of its own :)
Posted by HunterFélix 1 year ago Report
I see, thank you for the information. ^^