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voreRPGBuildDiff By pbysteria -- Report

Uploaded: 1 year ago

Views: 19,371

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some very light thoughts on differentiating build types in a vore RPG, and how their eating mechanics might differ from each other. a scrap of the ideas that I have on them, hopefully to be polished and put to use in an actual game.

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UnknownPerson9876

Posted by UnknownPerson9876 1 year ago Report

Ooo, these are great ideas!

QueenLevy

Posted by QueenLevy 1 year ago Report

interesting concepts

SimpleNobody

Posted by SimpleNobody 1 year ago Report

Ah, this is just like Dark Souls. The strength build is always the best.

pbysteria

Posted by pbysteria 1 year ago Report

so true so true...

SimpleNobody

Posted by SimpleNobody 1 year ago Report

You can't see it but I'm shaking your hand so hard right now

PaperWriter

Posted by PaperWriter 1 year ago Report

I love all of these builds~
I feel like there'd be a rogue specific item to cancel out burps, so they could quickly and quietly dispatch guards/enemies... maybe something to hold over their mouth that catches/cancels the noise, or a choker-style item that negates burps completely but gives some kind of indigestion debuff if used more than once a day... dang, it's been a while since I sat and thought about vore RPG ideas. Thanks for the art!

pbysteria

Posted by pbysteria 1 year ago Report

i could def see that yeah, for the more stealthy types. seeing some big muffled burps from an otherwise cool collected tough girl is fun

AnIndoorPlant

Posted by AnIndoorPlant 1 year ago Report

Adore the idea on the int based chatacters. Rolling up a wizard as we speak. Would also like to argue they would be great at deciding where a lot of that fat goes. Mana IS stored in fhe tits after all. Love your work!

pbysteria

Posted by pbysteria 1 year ago Report

tit augmented mana capacity do be top tier

CoolKaios

Posted by CoolKaios 1 year ago Report

Very creative. I love how indepth you get into the different vore 'types'

Azuris

Posted by Azuris 1 year ago Report

Speaking of ungodly belches. Maybe could have a cleric or priestess devotee of some vore goddess that uses divine magic to heal allies or purge evil creatures with divine stomach acid. Sorta in the same vein as Double from Skullgirls or the Covenant from Vessel Tactics.

somethingsomething2077

Posted by somethingsomething2077 1 year ago Report

Im more of a faith/dex build myself

Oh wait this isn't Elden Ring

Mordecai777

Posted by Mordecai777 1 year ago Report

Magic definitely

ItsJD

Posted by ItsJD 1 year ago Report

I like the idea as burps being a status or negative effect that based on size and duration affect the character.

Alberga

Posted by Alberga 1 year ago Report

Max out dexterity for instant digestion

Bright

Posted by Bright 1 year ago Report

Fun ideas

DragonDerpxShadows

Posted by DragonDerpxShadows 1 year ago Report

Can’t wait to see the potential of this being implemented into your first game!

Moss

Posted by Moss 1 year ago Report

Love these! Makes me wonder what a constitution build would be. Maybe something built around trying to hold a meal for as long as possible to work up very noxious (poison type) belches!

SideOrder

Posted by SideOrder 1 year ago Report

I happen to be a game designer out in the real world. You've got some good starting ideas, here, so I thought I'd share my two cents!

If you wanted an additional mechanic to toy with, I think a system based around managing fat/weight would be the way to go. Have it tied to damage negation, speed, and digestion power. Increased by eating and decreased by attacking.

Next, I'd suggest leaning even further into using each class to differentiate the different styles of pred that their mechanics/stats suggest:

Make the strong class themed around smothering and impersonal mass-vore, maintaining a high weight for damage negation. Big hungry lady who doesn't care who or what she eats. Casual and gluttonously uncaring.

Make the dexterous class themed around insatiable hunger and more personal one-on-one vore, maintaining a low weight for high speed. An animalistic huntress who likes to toy with her prey. Intense and a little cruel.

Make the magic class themed around weight gain and unexpected curves, building a lot of weight up to burn it all on a big combo of spells. A less experienced pred who's easily embarrassed. Apologetic and shy, but quietly very hungry.

Lastly, if you wanted a 4th class, a wisdom-based support character wouldn't be a bad idea. One that's more motherly/nurturing, and focuses on feeding the others, setting them up, and healing them.

pbysteria

Posted by pbysteria 1 year ago Report

Thank you for the input!

Weight gain would be nice. Id have to play around with "paper dolling" to see how mix and match weight could be to draw. I could see having pre made predator characters with fixed ratios of weight gain, but able to fluctuate throughout the game.

The wisdom support character could be fun. I was thinking of perhaps doing something similar with a "charm" stat, but still very support oriented. The big thing for be would be how in depth I could make ally mechanics, as that would be a big layer.

Some stuff to work out in design docs and prototypes at least

Saltsflat

Posted by Saltsflat 1 year ago Report

Love me some Strength builds

TheFattyMirror03

Posted by TheFattyMirror03 1 year ago Report

If I would be using one of em to be a pred character, for sure Magic will fit on me perfectly

omelettedufromage

Posted by omelettedufromage 1 year ago Report

This is so cool!
Would make for an awsome game concept

kingarthur0205

Posted by kingarthur0205 1 year ago Report

This would be a great mechanic to add to SMV