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Animation Quickie: Elevator Shenanigans By hagisher -- Report

Uploaded: 3 years ago

Views: 40,533

File size: 1.92 MiB

MIME Type: image/png

Resolution: 1920x1080

Comments: 26

Favorites: 462

I needed a break from some difficult projects so I spent the majority of the day yesterday making this looping animation

Remember to copy the whole link.
https://mega.nz/file/yeBElJhC#l1XvPxqutDH4-MGQCFCm3yLQ4YraoSSoSmgKugf8iB0

For those interested in my stuff.
https://www.patreon.com/Hagisher?fan_landing=true

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Comments
bearofg

Posted by bearofg 3 years ago Report

Hell yeah my dude!

Rimedane

Posted by Rimedane 3 years ago Report

This was amazing.

mibankai1171

Posted by mibankai1171 3 years ago Report

Very nice! ^_^

Creaturedude

Posted by Creaturedude 3 years ago Report

“Animation Quickie”

Not two words I ever thought I’d read together lol. Out of curiosity how long did this take you?

hagisher

Posted by hagisher 3 years ago Report

I started around yesterday morning and worked for around 5 hours. I took most of the rest of the day off until 11 where I got hit with some motivation and worked until 5 in the morning.

Creaturedude

Posted by Creaturedude 3 years ago Report

Props to you! Way more dedication than I’ll ever have.

WhatThe1

Posted by WhatThe1 3 years ago Report

I liked the jiggle physics.

hagisher

Posted by hagisher 3 years ago Report

I too like the jiggle physics

ZHunterX

Posted by ZHunterX 3 years ago Report

This is an amazing animation. The muffles and the belly movements are great, and the overall audio work too. Would definitely love to see more same size stuff from you in the future.

hagisher

Posted by hagisher 3 years ago Report

Same size is always the hardest for 3d animations, but I do like them regardless.

Hawkeye7

Posted by Hawkeye7 3 years ago Report

Amazing video, loved the coy looks from the girl with the phone, I wonder what she was watching on there! :)

hagisher

Posted by hagisher 3 years ago Report

to me, she's got this "I think my boss has someone stuck inside her ass! Send help!" kind of look on her face.

Starcrossing

Posted by Starcrossing 3 years ago Report

Always love to see more folks doing same size anal vore animations. Well done!

hagisher

Posted by hagisher 3 years ago Report

There is something special about same size vore (as long as the clipping is kept relatively low)

stressformurder

Posted by stressformurder 3 years ago Report

Nice! I’ve always loved this concept and was gonna do something similar after the Nani elevator animation, but THIS is a MASTERPIECE!

hagisher

Posted by hagisher 3 years ago Report

That's awesome to hear, especially from another animator.

knux

Posted by knux 3 years ago Report

Vary nice

baniel101

Posted by baniel101 3 years ago Report

what music is this from?

hagisher

Posted by hagisher 3 years ago Report

That would be the mall music from Dead Rising.

baniel101

Posted by baniel101 3 years ago Report

ok

mrgray66

Posted by mrgray66 3 years ago Report

Oi! I was just wondering what you did with Dazv5 in order to make the Liz model look like that, I'm just curious cause you've made this so well!

hagisher

Posted by hagisher 3 years ago Report

Only thing that I can think of is that I have a faint light parented to her face to hide some unattractive shadows. That and I scaled her up by about 20%.

mrgray66

Posted by mrgray66 3 years ago Report

How'd you scale her up? With any specific tools or something? I'm sorry for the month late response, Everything about the pred Liz is what I'm tryna go for in my SFM.

hagisher

Posted by hagisher 3 years ago Report

No worries. Since I don't know your knowledge of sfm, let me explain this in detail just in case (this might help someone else as well).
First thing to do when your scaling anything with jiggle bones is to bake them (they freak out otherwise). Right click the model in the animation set editor, utilities, bake procedural bones (do this to the hair as well). This will remove the jiggle physics, but you will be adding them once you're finished animating.
To scale the model up or down, right click the pelvis bone (not the root), then add scale control to transform. This will add a slider that controls her scale. Make sure to do all this BEFORE you add her rig (rigs don't like to be scaled).
Once you're finished with your animation and are ready to add those jiggle physics (make a back up, just in case), remove her rig, scale her model back to normal size, enable procedural bones, play animation to make sure boobs jiggle, then bake procedural bones again and scale her back up/down again.
Hope I made enough sense to be helpful