Honestly kinda like it,Although i weirdly wanna imagine this as either a game over screen to a old ps1 game or like a stage in some really old 3d fighting game like bloody roar...idk why tho
This looks great and would look good as a game's UI element. But, if you want to go for a PS1 or N64, keep their limitations in mind. If this was a scene, it could have had up to 2200 to 3000 polygons, the average for both systems back then.
However, the PS1 had at max 256x256 textures limit while N64 was limited to 64x64. The N64 used lot of graphical tricks like blurring and rotating textures, as well as using anti-aliasing. For example, the clock-tower's face from Major's Mask is one texture. They flipped and repeated it four times to make a unique design.
Oh for sure, I was going more for PS1 but in general it's less for me about following limitations and more about striking an interesting low poly aestethic
Just a pipe dream, but it makes me immediately want a Lethal Company mod where you get this screen (instead of watching your teammates) if you die getting eaten by the Forest Giant.
Looks so good, love the pixelated texture of the stomach interior.
Posted by Berbhalf 1 year ago Report
Ooooh! Stylistic!
Posted by Moebius 1 year ago Report
Thanks!
Posted by Snackforhire 1 year ago Report
Honestly kinda like it,Although i weirdly wanna imagine this as either a game over screen to a old ps1 game or like a stage in some really old 3d fighting game like bloody roar...idk why tho
Posted by auburntheprey 1 year ago Report
was about to say that! feels like a game over screen from a psx style game
Posted by doomed 1 year ago Report
I love it , it’s like a scene out of a video game
Posted by Moebius 1 year ago Report
And may be part of one in the future!
Posted by FutureBellyAche 1 year ago Report
oohhh thats a cool aesthetic
Posted by Moebius 1 year ago Report
Thanks!!
Posted by Ender9107 1 year ago Report
It's the Ultrakill gluttony layer.
Posted by Moebius 1 year ago Report
Not the first Ultrakill comment I get with this one
Posted by DoubleOSnake 1 year ago Report
COOL!
Posted by Moebius 1 year ago Report
<3
Posted by The Saint of Ravens 1 year ago Report
That is a vibe~ Can imagine some PS1 music playing along to that~
Posted by Moebius 1 year ago Report
Oh absolutely
Posted by Mortaven 1 year ago Report
Ooo, retro! I dig it!
Posted by Moebius 1 year ago Report
Thanks~!
Posted by VoreWin 1 year ago Report
vore on the PS1 be like
Posted by Moebius 1 year ago Report
It even digest your memory card
Posted by Joily 1 year ago Report
Hell yeah! I adore low-poly stuff! A nice little PS1 game over screen here!
Posted by Moebius 1 year ago Report
The best kind of game overs
Posted by strawbs1 1 year ago Report
gosh dang it i gotted a game o-vore in the 64 game!!!
Posted by Moebius 1 year ago Report
Finally!
Posted by KinkyRegrets 1 year ago Report
I love how it ended up looking ^^
pretty cool ^w^
Posted by Moebius 1 year ago Report
Aw thanks!
Posted by Xenophage17 1 year ago Report
Love it, would adore a ps1 style vore game but not got any talent making stuff
Posted by Moebius 1 year ago Report
Low Poly is an interesting way of starting with 3D if you ever feel like it
Posted by Omb74 1 year ago Report
This looks great and would look good as a game's UI element. But, if you want to go for a PS1 or N64, keep their limitations in mind. If this was a scene, it could have had up to 2200 to 3000 polygons, the average for both systems back then.
However, the PS1 had at max 256x256 textures limit while N64 was limited to 64x64. The N64 used lot of graphical tricks like blurring and rotating textures, as well as using anti-aliasing. For example, the clock-tower's face from Major's Mask is one texture. They flipped and repeated it four times to make a unique design.
Posted by Moebius 1 year ago Report
Oh for sure, I was going more for PS1 but in general it's less for me about following limitations and more about striking an interesting low poly aestethic
Posted by Assimilation 1 year ago Report
Just a pipe dream, but it makes me immediately want a Lethal Company mod where you get this screen (instead of watching your teammates) if you die getting eaten by the Forest Giant.
Looks so good, love the pixelated texture of the stomach interior.
Posted by Moebius 1 year ago Report
Thanks! To be fair I am practicing in order to apply them to future games, so something not that far off may happen in the future