Uploaded: 4 years ago
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That must be one potent elixir Link whipped up! It looks like it maxed out more than just Zelda's hearts, cold resistance, and defense. Her stomach capacity is probably way past game breaking, allowing her to consume more than her fair share of foods and potions as she waddles through the game by herself. At her size she may just inhale anyone who stands between her and her goals.
I'll be posting the main sequence tomorrow morning with its extra dialog.
And in addition to the animated gif and main sequence, there are 3 alternative versions up on Patreon. A progressively sweatier Zelda, a dialog free sequence and panel 3 with pregnant navel stopping before she gets really doughy.
Enjoy!
Thank you to my patrons for their support and making this possible!
Gain early access to my art,
The ability to vote in polls,
The ability to suggest a character,
exclusive Photoshop files, works in progress and more at my Patreon
https://www.patreon.com/MetalForeverArtist
Posted by Badfurson 4 years ago Report
Oooh~ This is incredible!!!
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Posted by Metalforever 4 years ago Report
Thanks Badfurson :3
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Posted by ZeldaNoVorsu 4 years ago Report
At last, I've been looking forward to this and the main sequence, though it came out at the perfect time for me at least. This is definitely one of my all time favorites of yours... though I may be biased because it's Zelda. I'd definitely like to see her inhale anyone who stands in her way at any size you've drawn her at.
My bias aside though, the animation itself is very impressive. Often jiggles come off kind of cringy because the jiggle effect is just the image being stretched and compressed at the bulges, but this looks natural... to the extent that one can believe as rapid weight gain isn't actually possible. Other things like the belt snap and transition between expressions are very smooth. I knew you were a good artist, but bravo to your animation skills as well.
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Posted by Metalforever 4 years ago Report
Thanks ZeldaNoVorsu, and I don't mean to disappoint but the jiggle effects are made through warping copied frames and cleaning them up in photoshop before animating.
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Posted by ZeldaNoVorsu 4 years ago Report
Oh, I'm not disappointed... I probably should have clarified after when I realized you probably still had to do something similar, sort of like sprite animating, it's just not lazily done like other things out there. Still, really well done regardless of the methods used.
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Posted by Spider8Fiend 4 years ago Report
Ooof, how many more animations will you make? This looks fantastic~
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Posted by Metalforever 4 years ago Report
Depends on how much time and motivation I have :3c Animations are bonus content for now.
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Posted by mirrormind101 4 years ago Report
Great work Metalforever! ^^
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Posted by Metalforever 4 years ago Report
Thanks mirrormind101
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Posted by mirrormind101 4 years ago Report
Hey, no prob ^^
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