sbaldetti

Author Type: Gallery User

Registered Since: 15 years ago

Last Seen: Sep 27th, 2024

Views: 8,788

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EuritheSnek

Posted by EuritheSnek 1 year ago Report

Thanks for the watch~

Paradox

Posted by Paradox 12 years ago Report

Heya, thanks for the watch

Shryland

Posted by Shryland 12 years ago Report

<< Reply To sbaldetti

Just college my friend... Just college. Which comes to an end at 11:30am Wednesday ;)

Shryland

Posted by Shryland 13 years ago Report

<< Reply To sbaldetti

Well, I did get some amazing training at Westwood college in their Game Art & Design program. I didn't finish my degree, but what really turned my art around was I took a Life Drawing class and Sequential Art class. In life drawing, we did a lot of short and long human sketches, mainly nude models in a lot of extreme poses. In that class is where my art skill in drawing people increased. Sequential Art, I learned some nifty tricks into drawing comic pages, story board art, taking the understanding of the human body I learned and creating my own poses that fits the scene I was working on. My teacher was a big help in guiding me what part of the body should show and what didn't, like if a limb was too distorted for the pose he character was in, etc. After I quit, I just kept track of a lot of different artists over the years, and when I drew and wanted to try some detail tricks, or see how they drew something, I would have their websites up and look through, find the examples I wanted and studied how they did it, and also compared what I drew with what they drew and find out where my mistakes are at. I did that, and found out that even though I understood why they drew it like that, I wasn't putting it to practice. I'd get too caught up in other things, until finally I actually took a break, came back and realized "OMFG! I don't have show everything!" Or something like that. The teachers I had were all professional comic book, and concept artists. In fact, one of my teachers designed a few of the dragons for World of WarCraft, and was working on concept art for StarCraft 2 while he was teaching us Sequential Art. So I was really lucky to have gotten such good teachers, but honestly since then I've gotten better by teaching myself. One artist I like using as reference is Showkaizer on FA, guy is fucking incredible http://www.furaffinity.net/user/showkaizer/ I hope what I said helps :D Honestly it just takes practice, getting intimate with human proportion and anatomy, muscle structure (just where they attach on the body, don't worry about how they work, practice techniques you see other artists use, Hell tracing is a really good way to practice (There is no shame in it, only if you plagiarize) One technique I know will help is don't use your wrist to draw curves, use your arm. And do your best to make your strokes in one swift shot, it should sound like your swinging a sword. The better you get at this, the faster you'll draw and the strokes will look cool.

Cheers!

DoniVores

Posted by DoniVores 13 years ago Report

Thanks for the fave, be sure to check out the rest of Frakass's AWESOME stuff :)

Shryland

Posted by Shryland 14 years ago Report

Clean?! My art is .... clean?! Damn it... That's it! More sex an inserted naughty bits!

Shryland

Posted by Shryland 14 years ago Report

Thanks for the Watch.... wait, your just now watching me?!

sbaldetti

Posted by sbaldetti 14 years ago Report

I love unbirth

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